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October 25, 2008
DKP IS ON THE PLAYER, NOT THE TOON (submitted by Admin at 06:01am PDT)

DKP is collected for every player. If you have multiple toons, the dkp can be used by all of them on the same server.

If you see more than one of your toons listed, please leave an in-game mail to Mnemesis.
April 12, 2008
Tomb of Thuuga Cleared! (submitted by Valeran at 05:50am PDT)

Tairiza has finally fallen for us and we now have our first Fate of Norrath Update!

Grats to all who worked so hard on getting this mob dead!

Fyn
October 6, 2007
R O K Is out... (submitted by Admin at 04:56pm PDT)

R O K

Is out...get to 80 and lets own some zones...

Over the five hundred years transpired between the setting of the original Everquest and Everquest II, the continent of Kunark has changed in many important ways. The various cataclysms that occurred during this period in Norrath had a tangible impact on Kunark, with many areas of the geography being unrecognizable to those familiar with the continent from Everquest.

The Iksar Empire is being rebuilt, with the giants being pushed towards the north of the continent, and the Sarnak, the new playable race, pushed towards the west, and their home city, Chardok. Upon arriving in Kunark, players will be immersed in a war between the powerful Iksar Empire and the other inhabitants of Kunark.

Rise of Kunark zones
The coastline of the new starting zone, Timorous Deep.

The new starting area is Timorous Deep, has content available for new characters from levels one to twenty. All Sarnak will start in Timorous Deep, and newly created characters from any of the neutral races will have the option to begin in Timorous Deep. The zone consists of lush, jungle islands in the ocean known as Timorous Deep, and the city of Gorowyn.

The vast majority of the rest of the content is focused around the levels of 65 to 80, forming the new endgame content of the EverQuest II. Aside from Timorous Deep, new zones include: Kylong Plains (consisting of the zones of Dreadlands, Burning Woods and Firiona Vie from the original EverQuest expansion pack, The Ruins of Kunark) the Fens of Nathsar (consisting of The Ruins of Kunark zones Timorous Deep, Field of Bone and the Lake of Ill Omen) and Jarsath Wastes (containing the OverThere and Skyfire Mountains from The Ruins of Kunark). New indoor areas and dungeons include the City of Mist, Sebilis, Karnor's Castle, and Veeshan's Peak.
September 19, 2007
New DKP System (submitted by Admin at 11:30pm PDT)

Hi Everyone,

The DKP system is now updated and ready for use.

If you have a problem with your totals, see me.

Thanks,

Mnemesis
User-posted image
Welcome! (submitted by Admin at 11:28pm PDT)

Ok I am sure many of you are coming here to check your DKP - good.

You can access this from in game by:


/browser edgservers.com/dkp


Even make a macro from it.

Problems with DKP - send in game mail to: Mnemesis as she will correct it.
 

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